Project storytelling

Inventors and discoverers are the inspiration for a storytelling where they travel across time and space to meet each other in their homelands and to find in maritime museums of Athens, Gdansk, Helsinki, Mersin, Barcelona and Amsterdam the hidden pieces to be assembled after the journey (the project) to create artifacts together: robot monsters that will battle against a terrific sea legend living beyond the horizon. 

International clans of students collaborate with these inventors to find the pieces, by solving problems, riddles or creating questions. This story wraps a game created with Augmented Reality (AR) technology taking place in maritime museums, the background of a gamified methodology.

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